

- #My friend pedro main character series#
- #My friend pedro main character zip#
- #My friend pedro main character free#
This makes the platforming-focused segments of the game feel a bit tacked on without enemies to shoot. Since the game’s movement is so focused on the slow-motion shooting, its platforming mechanics are pretty rudimentary. In addition to all the shooting, MFP features some light platforming and puzzle segments, which succeed to varying degrees. There are also a number of one-off levels that throw the standard left-to-right progression out the window by having you do things like shoot enemies while riding a motorcycle or falling off a building.
#My friend pedro main character zip#
These new mechanics include obstacles like ropes, zip lines, and disappearing platforms and tools for traversal or combat like skateboards, frying pans, and oil drums. This not only keeps you on your toes during your first playthrough but greatly enhances the game’s replayability factor. My Friend Pedro does an excellent job of keeping things interesting by introducing new weapons or gameplay mechanics in nearly every level. Players can kick off enemies, dodge bullets mid-air, and shoot enemies in two directions at once to keep their combos going. I found it simple and fluid to get a combo chain going and look cool while doing it. I never felt like my mistakes were a failing of the game’s controls. Mechanically, MFP is floaty, but whenever I failed, it was because I was unprepared or reckless. And that’s all thanks entirely to the MFP’s very satisfying gameplay loop.Īs I’ve already mentioned, My Friend Pedro is a 2D sidescrolling shoot ’em up with a Matrix-style time slowing mechanic where players have a surprising amount of control over their character’s movement. I realise that at this point it sounds like another negative review from me, but I genuinely enjoyed My Friend Pedro a lot more than my gripes about it would lead you to believe. Is the main character’s story supposed to be taken seriously or is this all a joke? Ultimately, neither tone sticks the landing and My Friend Pedro struggles to find its voice. What you’re left with is a game with a real identity crisis. Rather than giving players something unique to grab on to, his inclusion feels forced, like an excuse to justify the zannier bits of the game that don’t fit in MFP’s otherwise gritty world. Your banana sidekick Pedro is good for a few laughs here and there, but his inclusion is limited to one-liners at the beginning of a level and the odd cameo when the player racks up a high score. You play a flat, voiceless assassin with no name or character traits, but are asked to care about his backstory and connection to a similarly bland cast of villains. In contrast, My Friend Pedro’s story is a shallow, superfluous framing device that does very little to enhance the player’s experience.

My Friend Pedro’s main character is a nameless, faceless, voiceless assassin. However, these franchises ooze personality so we keep coming back for more.
#My friend pedro main character series#
The Mario and Zelda series have both been proving this formula works since the NES days and at this point there’s no trope more well-worn than “be the hero, rescue the princess”.

I’m not one to complain about a simplistic story as a framing device for a more gameplay-focused experience, as long as it has a distinct identity. The arcadey spirit of it’s far more simplistic predecessor shines through, but the new MFP is an improvement in every way, except for its story.
#My friend pedro main character free#
My Friend Pedro is based on an earlier DeadToast free to play Flash game called MFP: My Friend Pedro, that Adult Swim Games published back in 2014.
